Building Rock Paper Azure on Windows Phone

This end-to-end scenario talk demonstrates how Windows Azure enables and extends the reach of mobile applications with the example of the classic Rock-Paper-Scissors game played on the phone against a service hosted in the cloud. Starting from a blank slate this talk showcases the use of Access Control Services to use identity from Google, Yahoo and Live ID to authenticate the user, then implements a SQL Azure database to store game history. Finally it implements the game interface using Silverlight on Windows Phone 7.1 pulling information from a WCF Data Service that exposes an OData endpoint from an Entity Framework data model.